During Season 1, end of Week 3 and well on the road to the
finish, there was a fascinating game at the bottom table between rookie Chaos
Dwarves and Orcs. 17(!) players lined up on the line, and all that
strength and Block promised a bloodbath.
Game-long pouring rain guaranteed it.
And yet with a first half closing out 0-0 with zero casualties, and a
second half closing out 0-0 with one casualty (crowdsurf), the coaches went
into the first (and only) regular-season overtime hoping for, well, just about
anything, really.
Unbelievably, overtime ended still 0-0. And zero casualties. And the coaches finally called a draw in
disgust, declining the roll-off. It’s
interesting how things panned out: this would be the only points of the season
for the brutally unlucky Orc coach. The
CDwarves, however, would go on to win the next week at Table 3 and only this
draw (as opposed to a win) kept them from Table 2 in the final week and a
outside shot at the bronze. Also, because
they did NOT advance to Table 2, the Week 4 coaches there stayed there for the
final week and all-in-all made for an especially anti-climatic setup for the finish.
I often look at games between rookie coaches as being wildly
unpredictable, here’s a zero-casualty overtime game to follow two back-to-back
games that retired the Orc coach’s dwarf team.
I chalk this up to the arbitrary decision-making of new coaches, and I’d
expect these wild extremes to fade away as everyone gets games under their
belt. That would have to wait, of course, till after
the Season 1 Championship.
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