Everyone can understand the argument that bad games can
happen to good people. It doesn’t help
when you’re IN that bad game, but it was enough to get 8 coaches to adopt a “Ok,
I’ll give it another chance to see how it goes” attitude for Week 2. The pairings were unrecognizable, including
two restarts facing off, but the games sorted themselves out in a relatively
bloodless way. Coaches began to see some
of the depth of the system and getting their arms around calculating assists
and dodging modifiers and the game started “clicking.” The average # of games played at this point (not
including myself) was about 4. I had
only scheduled a 5-week season, learning my lesson from my earlier Cyanide
league when I thought SEVEN games was a short season, and I figured even this
was asking a lot of people brand new to a game like Blood Bowl. Unlike the PC game these games were still
running 3.5 – 4.5 hours plus travel of course, with some of the slower coach
matchups running long into the night.
Well, this was the best group of coaches ever gathered under
one roof to play this accursed game, so they weren’t about to get waylaid by a
time commitment even if it was far in excess of my empty promises. Weeks started picking up and then flying, and just like that, Week 5 was
upon us. I had thought the Championship was guaranteed between my
Nurgle and the game store owner’s Norse, regardless of Week 4 result.
As I learned before the final game of Week 4, I thought wrong. My chance at a rematch (and revenge) was in the ex-Wood Elf coach's hands.
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